If you are into gaming, even a bit, you must have heard of the Batman series? Batman: Arkham Origins, Batman: Arkham City Lockdown etc. have been the best and most enduring Batman games every played in this time and age. The interactive gaming technology developed for this game series was built using one of the major tools named Unreal Engine. If you have slight interest in the gaming world, you would know of this tool. This is one of the most hyped and most prevalent gaming engines that helps build interactive and heavy games that most gamers are addicted to.
The other major tool that has helped built infinite interesting games for the mobile world would be Unity Engine. Remember having played Max: The Curse of Brotherhood on your mobile, or better still Angry Birds Epic? If yes then you have most certainly played games built using this Engine. Most of the games built using this tool are considered heavy and interesting. In fact, this engine has built games for all ages! The best game built by Unity that till date attracts people would be Temple Run. Yes, you would immediately remember this game if not the others.
Here we will take a peek preview of the new version releases made by these two major mobile game app development tools. The Unreal Engine 4 and Unity 4 have been released by their respective creators, and here is a preview on each of these machines that are all set to create new interactive games.
The Unreal Engine, mobile game app development tool, has been developed by Epic Games. You would have seen a mention of this while playing a game built using this tool.
Recently, Epic released the version 4 of Unreal Engine publicly through videos. The video followed by presentation was aimed at providing a complete demo of the new engine version to the public. In fact, there is also a video that shows Alan Willard talking about the technical details of the engine to the public.
History of the Unreal
Interestingly there is a sound history to Unreal Engine before it came up with this version 4. Unreal Engine had unveiled its first version way back in 1998. At that time it had a 3D renderer, Open GL and Direct 3D acting as supporting software. A sound engine and animation system completed the unreal engine dynamics then. The unreal 2 and 3 were simply rewrites of key engine features which were integrated into gaming consoles. A visual scripting engine known as Kismet was launched with version 3. This was the first version to be fully integrated with Xbox 360 and PS3. The overall cost of engaging hardware for UE3 was very expensive. The hardware concept built here was completely new, and unique but very expensive making it a drawback for UE3.
Unreal Engine 4: What’s New?
The Scripting language Kismet has definitely evolved in this version along with the introduction of a new concept called dynamic global illumination. This new version has also introduced a GPU augmented particle system. Let’s take a look at each of the new features being introduced here.
Pros and Cons of UE4
Till date engine tools used to make the developers wait for long hours before they could introduce a productive concept to the game. But, that is not needed now with UE4. It aims at preventing the wastage of hours. With UE4, game app developers will not need to spend a lot of money on hardware or electricity.
The only disadvantage that can be seen in UE4 is that the way it has been designed some real serious hardware requirements can be seen. This means cost which can be added to the game buying costs for customer.
Unity Engine, developed by the Unity Technologies, has seen massive upgrades in the years since its inception. It is basically a cross platform game app development system which has given to the world interesting and phenomenal games.
Unity has finally unveiled the Unity 4, which unlike Unreal Engine, has brought in major improvements for the existing hardware system. They have not gone futuristic in the hardware part, like Unreal Engine, but have devised a system that will integrate and create games for the existing systems.
The New System Mecanim
As mentioned before, Unity has devised a new system for game creation with the release of its version 4. This new system named Mecanim has been introduced to ensure that the animation of the characters within the game is done properly, and the graphics are real classy. Mecanim promises to be the tool that dynamically integrates the various key tools required for animation and the state of the art machine that Unity is. The different animation tools that would easily blend into this system include State Machine Editor, Blend Trees, IK Rigs, and Animation Auto Retargeting.
Cross Platform Improved
As most of you are aware, Unity Engine is one of the leading cross platform engines. With Unity 4, they have prescribed themselves to more platforms. One of the significant additions to the platforms existent on Unity would be Linux. Though gaming has become next to nonexistent on desktop, still a lot of people who tend to game using desktop will be in for some fun moments with introduction of Linux. This feature was requested by a lot of game developers, and finally with Unity 4 it is in! Another major improvement with Unity 4 is that you can directly publish using Unity UI.
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Unity 4: What’s New?
Some features have been improved, while there are some others that have been introduced to the Unity 4 Engine system. Here is a preview on all such features that have been either introduced or have been improved in Unity.
Interestingly these improvements in the demo version appear to be classy. Let’s see how they feature in the real version that is soon to be released.
IndianAppDevelopers Company has team of top notch game application developers who design, program and develop engaging mobile games apps on all major platforms using Unity4 and Unreal Engine game development tools. Feel free to contact us today or visit IndianAppDevelopers's portfolio to know how effectively we utilize these game app development tools.
Raza is a tech entrepreneur with an experience of working with 500+ clients. His key expertise is around tech consultation, where he guides people on how to successfully build digital softwares for their businesses.
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