For anyone, the game designers profession is one of the most rewarding ones in terms of remuneration, recognition and career opportunities but game designers know the enormous challenge involved in the quality game design. Designing a game to the perfection requires too many things. The only ray of hope for a budding game designer is the huge number of successful games and time-tested principles of design that he can consult from time to time. Yes, game designers today just do not need to think from scratch. They have reliable references for every design aspect along the way.
Let us introduce here 5 game design principles that no development company can take lightly.
- Strength and Flexibility Expected of DesignersFirst, of designers need to understand what a game design task involves and in relation to that the kind of strength and flexibility expected of them. The designer has two roles, respectively as the role of conceiving a game from a vision and the role of a game architect. While the second one is more technical and involves using the tools of game development to correspond to the expected game output.But the game necessarily begins with the first one. Transferring the vision of a game into an actual game, there lays the creative challenge of game design. A great game designer is basically a master of translating the vision of game players into gaming actions. The better a game can correspond to the concept of game players, more chances of success it can enjoy.The second big thing is concerning flexibility and grabbing the learning that takes place every here and now during design. You have ideal for design, and along the way, you never want to miss the sight of your ideal or what you want to achieve. That is great, but in doing so, you never should miss the learning that takes place, the new and unforeseen changes and tweaking that you can incorporate to give your game some twists that were not in your plan. Flexibility is a creative demand for game design.
- Deciding the Principal Game MechanicA designer’s learning takes place principally with exposure to other projects. By studying other games in your niche, you know how all the things are neatly pulled through the mechanic for the impressive result. All games are built primarily with one game mechanic in mind. Even big titles are not an exception to this. Let us have a look at some of the examples of core game mechanics across several niches.
- Subway Surfer: Surf along the railway tracks collecting coins while police are running after you.
- Hearthstone: Defeating opponent players by drawing and using cards.
- Angry Birds: Catapult the birds towards pigs to win and move over to the next level.You should first of deciding over the core game mechanic upon which your game is built. Dont worry about repeating the same popular game mechanic in case too many others have used it. With the same mechanic, you can create a unique and new game by designing the other elements of the game including new enemies, different logic in creating levels and better demands of gaming skills.
- Unleash the Power of Social GamingSocial gaming is now ruling the game scene. Without allowing social game playing options like inviting players from social media platforms, sharing game achievements and chatting with other players while playing, your game just misses out one of the core fun elements of games. Do you want to unleash the power of social gaming to spread the game far and wide? Keep the following principles in mind.
- Propose the players to post a Facebook update on their behalf as they progress through the game.
- Include some pal point system to reward players who spread the word and invite friends to play a game.
- Create a leaderboard to showcase the achievements of the connected players and game playing pals.
- For different milestones offer them badges and honorable titles to their name.
- Easy Playing and Fun Filled
- Reward and Recognition
So, game design principles are more about keeping the players engaged over a period of time than just seeing them play the game once and for all. Only when a game experiences a lot of players regularly or frequently coming back, it can consider itself to be on the right track of success. Your game design should continue to hold the charm across several twists, turns, and levels.